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Case Study: The Shed, New York

On May 9 Björk opened her Cornucopia season at New York’s newest cultural center, The Shed, utilizing a full 360-degree d&b Soundscape system powered by the d&b En-Scene object based mixing and En-Space room emulation software. As an integral part of the performance design, Cornucopia is Björk’s most elaborate stage production to date incorporating stunning visuals, intricate stage movements and a fully integrated immersive sound design.

Beginning the sound design conception in a studio in Iceland, the production has progressed through production rehearsals in the Backstage Centre, London, to The Shed in New York City. Cornucopia’s sound was designed by Björk and FoH Sound Engineer John Gale, supported by Southby Productions, and Steve Jones from d&b.

Steve Jones from d&b explained, “Björk wanted the sound for Cornucopia to create an otherworldly sensory experience that draws the visual, aural, and virtual elements together. Utilizing Soundscape, from the studio composition scenario all the way through to the show performance scenario, it has achieved that vision.”

Built within the new Hudson Yards development in Manhattan, The Shed is already an iconic structure. Designed by Diller Scofidio + Renfro, Lead Architect, and Rockwell Group, Collaborating Architect, it is a spectacular 200,000-square-foot structure that physically transforms to support huge flexibility in programming and performance styles.

Cornucopia is staged in The McCourt space, formed when the mammoth outer shell of the structure is rolled out to cover the adjoining plaza and create a 17,000-square-foot light-, sound-, and temperature-controlled hall for large-scale performances, installations, and events. It can accommodate a seated audience of approximately 1,200 and a standing audience of more than 2,000.

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